Chapter 1-4 of Bendy and the Ink Machine
Created by TheMeatly |
You know what goes by fast? School.
First it was elementary school, running around playing on the playground, then
middle/high school, where the tests never seem to end, and finally college,
where you learn the skills for your future career. However, if you are like me
who has just graduated college you think, “When did this happen?! How did I
just become an adult?!” I feel a similar feeling when I think of the game, Bendy and the
Ink Machine. I remember first watching one of my favorite YouTubers, Jacksepticeye,
play this game back when it was first on GameJolt. Even though I am not usually
a fan of the horror genre, the unique 1930s cartoon art style and story made me
fall in love with the game.
Even though I was still completely
scarred when playing Bendy and the Ink Machine, I absolutely loved it. I
supported the series by donating a bit of money on GameJolt and a couple months
later the 2nd chapter was out. Every chapter made me fall in love
with the game even more, along with updating previous chapters as the creator,
TheMeatly, got more support. Now a little over than a year later chapter 4 of
Bendy and the Ink Machine is now released. Along with a massive update to
previous chapters, it also came with the announcement that the game will be on
consoles such as the Nintendo Switch later this year once the final chapter
releases.
One of the things I like about the
Bendy series are the constant updates to previous chapters. TheMeatly does a
good job of taking criticisms of the players and changing the game to have a
better gameplay experience. An example of this is when in chapter 3 you have to
collect items to progress the game, however, they were spread out between four
floors. This cause a lot of backtracking and for me frustration because I had
to keep track of what floors I been to. It also did not help that you had to
keep a look out for the main antagonist, Bendy, who could spawn anywhere on the
floors (instantly killing the player if caught), while also fighting other enemies.
Now with the recent update to the chapters each item quest is specific to one
floor allowing the players to not worry about finding the items and being able
to concentrate more on staying alive.
This was not the only welcomed
update to the chapters, there were graphic and layout updates. From adding
rooms like the pool room in chapter 2 to redesigning the Ink Machine room in
chapter 1 it allowed players like me to see the love and care that this indy
gaming company had for the series. Seeing what this game once was, to what it
is now it makes me really proud of the hard work TheMeatly has done.
However, there is always room for
improvement. Even though the previous chapters have been cleaned up, there are
still some improvements to be made on chapter 4. One of the game mechanics that
I became frustrated on is the throwing mechanics when playing some of the mini
games in the chapter. It was hard to tell how hard you were throwing objects. Personally,
I would like to see a throwing meter to show how hard you are throwing objects
or have a gauge to build up a throw. Another small detail that I notice that I
feel like it could be removed is the Alice Angel boxes that are placed in the chapter.
It confused me when I first saw them since I assumed that Bendy was still
hunting us like in the previous chapter, but Bendy never hunted the player in
chapter 4. Unless I experience a gaming glitch, but if not, I feel the boxes
are not necessary in this level. The last problem they could fix is having some
vocal cue in the first boss fight to find his weapon. At the beginning of the
battle the player has none and for me I was wandering the room when the boss
battle started, I was confused on what I should do, since this was the first
boss battle in the entirety of the game. A cue from Henry saying something like
“There is got to be something in here I can use” would be a big help to figure
out what players should do. One last thing that is not a problem, but I would
like see implemented if they update this chapter is to be able to interact with
the inky figures that are in one of the rooms. Since in the previous room we
saw they could talk, but I would like to hear a few lines of dialogue from a
few of them in the next room instead of them just staring at you.
If you are not the biggest fan of
horror video games, but want to try to start playing them, I would suggest
starting with Bendy and the Ink Machine. The game allows players to be ease
into the horror genre and gradually build upon the first chapter. While horror
fans can appreciate the new yet old 1930s cartoon aesthetic of the game which
stands out and is refreshing from the realistic graphics of classic horror
games, but just as terrifying. The game may not be totally finish yet, but
seeing the many improvements in the game so far I am already waiting excitedly
for the final chapter of the series, which I will be also write a review for.
Platform: Microsoft Windows, Linux and macOS
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